|Tavern Concept - Chelsea Lindsay|
|Street concept - Joe Dempsey|
|Mood Paintin - Daniel Peacock|
|Pudding Lane - Joe Dempsey|
|Mood concept - Joe Dempsey|
|Mood Painting - Luc Fontenoy|
Right now we're focusing our efforts on the area around Pudding Lane, and we'll branch out from there as we progress
As a group, we were very happy with how the presentation went and the feedback we received, despite being slightly unprepared. We got out point across, and we feel our ideas, although ambitious, are very achievable.
The plan for this week is to begin modelling and each have a modular asset completed by the end of the week, so we can start blocking out the street. We also need to delve into Cryengine a bit more and get our heads around it.