While we actually finished back in June, we had the summer to push the level, but unfortunately due to the group going seperate ways, communication was tough and the level was pretty much left as it was. Needless to say though we're all still very happy with the results, and a couple of us did continue to add some more detail and life to the level.
We've had great support from our tutors and the people at Crytek, it's been a blast working on this project, having the opportunity to work in a team on such an interesting subject.
Below are some screengrabs, and a video flythrough.